Merci, ça marche, juste pour comparer les deux fichiers :
EB/sp game edu backup/export_descr_unit :
;292
type eastern missile shubanfradakshana
dictionary eastern_missile_shubanfradakshana ; Shuban Fradakshana
category infantry
class missile
voice_type General_1
soldier eastern_missile_shubanfradakshana_arabslingers, 30, 0, 0.85
mount_effect horse -2, chariot +4, elephant +1
attributes sea_faring, hide_forest, can_sap, hardy
formation 2.8, 3.5, 5.6, 7, 3, square
stat_health 1, 0
stat_pri 2, 0, stone, 190, 30, missile, archery, blunt, none, 15 ,1
stat_pri_attr ap
stat_sec 9, 0, no, 0, 0, melee, simple, piercing, knife, 0 ,0.04
stat_sec_attr no
stat_pri_armour 1, 7, 1, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 1, -3
stat_mental 8, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 714, 179, 75, 47, 714
ownership britons, gauls, scythia, germans, spain, dacia, carthage, numidia, saba, greek_cities, thrace, macedon, egypt, romans_julii, romans_brutii, romans_scipii, pontus, armenia, parthia, slave, seleucid
EB/mp custom game edu/custom_edu :
;292
type eastern missile shubanfradakshana
dictionary eastern_missile_shubanfradakshana ; Shuban Fradakshana
category infantry
class missile
voice_type General_1
soldier eastern_missile_shubanfradakshana_arabslingers, 30, 0, 0.85
mount_effect horse -2, chariot +4, elephant +1
attributes sea_faring, hide_forest, can_sap, hardy
formation 2.8, 3.5, 3.1, 3.8, 3, square
stat_health 1, 0
stat_pri 2, 0, stone, 190, 30, missile, archery, blunt, none, 15 ,1
stat_pri_attr ap
stat_sec 9, 0, no, 0, 0, melee, simple, piercing, knife, 0 ,0.04
stat_sec_attr no
stat_pri_armour 1, 7, 1, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 0, 1, -3
stat_mental 8, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 714, 179, 75, 47, 714
ownership romans_julii, romans_scipii, carthage, pontus, parthia, romans_brutii
...No comment
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